All of my images are made using a combination of sketches, scans, digital models, computer software, and are made solely by me.
I create my artwork by first developing and sketching an idea for the image. I may sketch the idea in Photoshop or the "old-fashioned" way of pencil on paper. I then use this sketch as a "storyboard" to create a virtual scene using computer software.
As I'm creating the virtual scene, I may change the camera angle from my original sketch... and sometimes this adjustment helps me create a piece better than I had originally planned!
I have been making digital artwork since 2000, though many of my earlier images were humorous or comic-book style images. By 2003, I had developed a main subject for my artwork: the character called "Tabby". By 2007, I had refined the character into three versions: the first one has long hair, the second version has short hair and glasses, and the third version is a combination of the first two, with both long hair and glasses.
Also in 2007, I started to develop my own "cel-shaded" style, which gives some of my pieces a more traditional animated look.
As you can see, not all of my artwork includes Tabby. However, these pieces are created the same way: I sketch out a rough idea, scan it in, and then fill in the details using digital models. The finished piece has the same composition and point-of-view of my original sketch, but the final lighting and coloring of the models can create a very different look and feel.
Most of my artwork is available for sale, ranging in size from very large (24"x36") to small (8.5"x11"), to a few sizes in-between.
My gallery of images. Note: some images may not be for sale due to copyright reasons.
Please see my Accomplishments Page for the full list of my accomplishments and gallery appearances.
The Art List- Monthly e-Newsletter and searchable database listing upcoming Art Contests, Art Competitions, and Opportunites for visual artists and photographers.
Artmajeur Online Art Gallery
Comments, questions, concerns?
Feel free to send an e-mail: John Hoagland